![]() ![]() The driving surface of the wheels, where they touch the rails, should be precisely at ground level (Z = 0.0).Reset XForm if you have made any changes to pivots or scale.Their pivot should be at ground level (Z = 0.0) Bogies need to rotate around their Z-axis.Wheels need to rotate around their X-axis.Make sure this object is perfectly centred between the front and rear wheels or bogies. Place the root node object (locomotive/coach/wagon/etc.) at 0,0,0. In the top viewport the front of the vehicle should face up. ![]() The orientation of the train models is very important.Place pivots of movable or rotatable objects (wheels, bogies, doors) precisely at their correct physical pivots.All objects should have uniform 100% scaling on them.Rid your scene of non-relevant objects before export, or at least hide them.All objects should be collapsed to an Editable Mesh or Editable Poly.Always use lowercase for all filenames ( max, dds, ace, psd, etc.). ![]()
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